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tabaxi jump distance

EDIT: Step of the Wind gets me 2X jump distance, yea I figured that out later and it was mentioned below, but is there any way to do it Without using KI? Wattley, Lemon Fish and Iridescent Plecoe, Monster Manual II (1983), Dungeon #56 (1995). Source: Eberron - Rising from the Last War. So that 30 foot long jump can be max 7.5 feet high. The Illithiad game accessory by Bruce R. Cordell, in the Monstrous Arcana series, contained 7 pages of monsters linked to the illithids. Vicious humanoids with hyena-like heads. Use Magic spells and items that boost jump distance, like Jump and Boots of Striding And Springing. You specified this example: Tabitha the Tabaxi Bard, strength of 10, is 30 feet from, for instance, a hell hound. Purple worm, Tenebrous worm and Tunnel worm, This appendix to the Monstrous Compendium series was designed for use with the, Monstrous Compendium Annual Volume Four (1998) (as Fish, Ascallion), Monstrous Compendium Annual Volume Four (1998), Monstrous Compendium Annual Volume Three (1996). By using our site, you acknowledge that you have read and understand our Cookie Policy, Privacy Policy, and our Terms of Service. New comments cannot be posted and votes cannot be cast. Or if you think that would be to OPed your Dex Score -5 feet witch when considering Tabaxi get a +2 to Dex not counting effects that would reduce your Dex would make the bonus 5-15 feet [or 10-20 feet without the -5]. Inspired from but not resembling the. May I sajest instead making it so that the jump diffrence boost is equal to your Dex SCORE as opposed to your Dex MOD? Well there is the Jump sell. As it is written if your Dex was 8, then you would actually be getting a PENALTY of 1 foot, or if it was 10 or 11, you would gain nothing. Raise your Strength, either through ASI, magic items like Gauntlets of Ogre Strength, or Feats. Author and gardener Charles Elliott considered D&D's plant species numerous but "not-very-ingenious". When you make a running jump, the distance you cover increases by a number of feet equal to your Dexterity modifier. the part about combining with Feline Agility and the part about jumping across regular terrain doesn't make much difference. A race of dimwitted humanoids with bony, wedge-like heads, small ears, and beady eyes covered by clear membranes to prevent sand from scratching them. It triples your jumping distance for a minute. (Note that the trait does specify that once you use it to double your speed, you can't use it again until you move 0 feet on one of your turns. [12][13][14] These were later reintroduced, sometimes with different names, to avoid complaints.[15]. The Forgotten Realms Campaign Setting (2nd edition) boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format. How do multiple speeds interact with jumping? Considered among the "standard repertoire of "Monsters"", Monstrous Manual (1993) (as Dragonet, Faerie Dragon), Monstrous Compendium Annual Volume Two (1995) (as Pleistocene Animal; all; White Rhinoceros as Wooly Rhinoceros), Thessalhydra, Thessalmera, Thessalgorgon, Thessaltrice, Monstrous Compendium Annual Volume Four (1998) (as Fish, Vurgens), Monstrous Compendium Annual Volume Four (1998) (as Anemone, Giant Sea).

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